AI Insights · Timothy · April 2024
Top 5 Pirate Games on Android in South America Q1 2024
Explore the performance trends of the top 5 pirate-themed games on the Android platform in South America during Q1 2024, based on Sensor Tower data.
During the first quarter of 2024, the pirate-themed game category on Android in South America showcased diverse performance metrics. The data, gathered by Sensor Tower, highlights trends in weekly downloads, revenue, and active users for the top 5 pirate games.
Sea of Conquest: Pirate War from FunPlus International AG saw significant activity in Q1. Weekly revenue climbed steadily, peaking at around $17.4K in early February before a gradual decline to $12.7K by the end of March. Downloads were robust early in the quarter, starting at 39.3K and peaking at 112K in late January. However, they tapered off to 10.2K by the end of March. Active users followed a similar trend, growing from 40.7K at the start of the quarter to a peak of 133K in late January, then declining to about 55.4K by the quarter's end.
Pirates of the Caribbean: ToW by JOYCITY Corp. exhibited more stable but modest metrics. Weekly revenue fluctuated, peaking at $1.6K in early March and ending the quarter at $1.1K. Downloads remained relatively consistent, with a slight increase from 6.7K in early January to 5.8K by the end of March. Active users hovered around the 11K mark, showing minor fluctuations throughout the quarter.
Roger That: Merge Adventure! from BELKA GAMES had an interesting trend. Revenue saw an initial increase, peaking at $880 in mid-January, then fluctuating before stabilizing around $365 by the end of March. Downloads spiked dramatically at the end of February, reaching 10.1K, but dropped to zero by mid-March. Active users also peaked at the same time, with 10.9K in late February, before declining to 2.6K by the end of March.
Lord of Seas: Survival&Conquer by Atlas Studio Co., Ltd. saw a gradual decline in both revenue and downloads. Revenue started at $848 in early January, dwindling to $116 by the end of March. Downloads followed a similar pattern, starting at 1.8K and dropping to just 2 by the end of March. Active users remained relatively stable, with minor fluctuations around 15K-20K throughout the quarter.
Go Go Magnet! by Oh BiBi showed modest performance metrics. Revenue peaked at $418 in mid-February and ended the quarter at $118. Downloads were sporadic, with a high of 5.3K in mid-February but dropping to just 27 by the end of March.
For more detailed insights and comprehensive data, visit Sensor Tower.